The Wine project helps bridge this gap and already supports DirectX 9 very nicely. Microsoft’s DirectX graphics technology is only officially supported on Windows, Xbox, and other Microsoft platforms. Also the best performance is available on macOS Catalina and ATI Radeon graphics cards. Note that some applications only work on macOS Catalina where Apple implemented more functionality in Metal. Want to stay up to date on Linux, BSD, SteamOS, Chrome OS, and the rest of the World Beyond Windows? Bookmark the World Beyond Windows column page or follow our RSS feed. As Parallels Desktop 15 for Mac support DirectX 11, this list is now about issues with performance, that can be improved. The patches will of course be contributed to the open-source Wine project, too. While these incremental improvements for game support may seem small (at first), the cumulative improvements for game support will allow for many of these games to ‘just run’ when released.”Īccording to a post on Reddit, this code should be done by the end of 2015, and work has already been underway for seven months. “In the coming months, CodeWeavers will have support for DirectX 11 better controller support and further improvements to overall GPU performance. In other words, CodeWeavers helps fund and support the development of Wine.ĭuring E3 2015, CodeWeavers’ James Ramey posted an update on the CodeWeavers blog: While the DirectX 11 support will make it into CodeWeavers’ product before it makes it to the open-source Wine project, the code will be open-source and submitted for inclusion into the Wine project.
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